🎯 RimWorld Survival Handbook
Just landed and don't know what to do? Keep getting wiped by raids? Colonists having mental breaks and fighting each other?
This guide starts from zero — telling you what to do at each step, why, and in what order.
🧯 Emergency first aid
When the colony is about to lose control, open the guide that matches the immediate threat.
🍲 Food emergency
Secure the next meal, then restore harvesting, hauling and cooking.
⚡ Power emergency
Check appliances, connections and demand; keep climate, care and food online.
🔥 Fire emergency
Rescue first, contain second; check heat and exits indoors.
☣️ Toxic fallout
Move into roofed safety first, then protect animals, food, and recovery.
🩺 Disease & infection
Read the immunity trend, then assign doctors, beds, medicine and surgery cover.
🛡️ Defense check
Assemble and hold first; rescue and repair after the threat ends.
🧠 Mental break response
Limit risky behavior, then repair the fastest mood trigger.
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📚 Guide Index
🚀 Survival Guide P0
Colonist selection · Landing terrain · First 3 days checklist · Week one survival · The "Food→Shelter→Defense→Research" loop
📖 4 cards · ~6 min read →
🏠 Base Building P0
7 room layout specs · Freezer double-wall + airlock design · Power grid planning · Cleanliness & beauty · Stone vs wood walls
📖 4 cards · ~5 min read →
🌡️ Temperature & Freezer P0
Freezer from scratch · Double-wall + airlock mechanics · Cooler math · Heat wave & cold snap survival · 7 common mistakes
📖 7 cards · ~8 min read →
⚡ Power Systems P0
6-generator comparison · Geothermal supremacy · Battery strategy & Zzzzt prevention · Grid design · Progression roadmap
📖 8 cards · ~9 min read →
🌾 Farming P0
Three staple crop comparison · Soil fertility impact · Hydroponics setup · Greenhouse design · Quick decision guide
📖 6 cards · ~7 min read →
⚔️ Combat & Defense P1
Killbox design · Trap corridors · Weapon tier list · Armor selection · 6 raid types & counter strategies
📖 5 cards · ~8 min read →
📊 Wealth Management P1
Raid point formula · 6 wealth control strategies · Converting wealth to combat power · Wealth-Independent mode · Common myths
📖 7 cards · ~10 min read →
🧑🌾 Pawn Management P1
Work priority golden rules · Mood system quick reference · Trait selection guide · Bionics & implants · Schedule management
📖 5 cards · ~7 min read →
🔒 Prisoners & Recruitment P1
Four steps after capture · Minimum viable cell · Recruitment progress · Recruit or release · Breakout control
📖 5 cards · ~7 min read →
📜 Quest Decisions P1
60-second gate · Two timers · Where risk lands · Is the reward worth it? · What to do after accepting
📖 5 cards · ~7 min read →
🤝 Factions & Goodwill P1
Can relations change? · Quest, release, and gift trade-offs · Avoid accidental feuds · World-map contact
📖 5 cards · ~7 min read →
😊 Mood System P1
All mood buff/debuff sources · Room impressiveness formula · Mental break response · Recreation management · Expectations mechanic
📖 8 cards · ~10 min read →
📋 Work Priorities P1
Manual mode setup · Recommended priority template · All work types reference · Skill matching · Efficiency tips
📖 5 cards · ~6 min read →
🔬 Tech Tree P2
Standard research order table · Tribal vs New Arrivals differences · 9 key tech milestones · Research speed tips
📖 4 cards · ~5 min read →
🧩 Mods P2
Essential framework mods · 7 UI mods · 7 gameplay expansions · 5 content mods · 10-step load order
📖 5 cards · ~6 min read →
🌍 Biomes & Terrain P2
10 biomes difficulty ranking · 5 terrain types compared · 7 hidden selection factors · 4 extreme weather counters
📖 4 cards · ~6 min read →
🐄 Animals & Livestock P2
Taming priority table · Training & work · Pen vs free-range · Common mistakes & tips
📖 4 cards · ~5 min read →
💰 Trade & Economy P2
Orbital trade · Ground caravans · Wealth & raid difficulty · Trading tips · Drop pod logistics
📖 5 cards · ~6 min read →
⚗️ Crafting & Production P2
Core production chains · Equipment material guide · Medicine production · Sculpture money printing · Efficiency tips
📖 5 cards · ~7 min read →
👑 Royalty DLC DLC
Empire title system · Psycasting powers · Royal permits · New weapons & armor · Bestowal ceremonies
📖 5 cards · ~6 min read →
💡 Ideology DLC DLC
Meme system · Precepts & mood · Rituals & celebrations · Role system · Relic pilgrimages
📖 5 cards · ~6 min read →
🧬 Biotech DLC DLC
Children & reproduction · Genetic modification · Mechanitor & mechanoids · Sanguophages · Pollution management
📖 5 cards · ~7 min read →
🪱 Anomaly DLC DLC
Monolith research · Containment system · Entity bestiary · Dark technologies · Newbie survival guide
📖 5 cards · ~6 min read →
🚀 Odyssey Gravships DLC
Should you launch? · Minimum ship survival line · Crew and home team · First hour after landing · Orbit gate
📖 5 cards · ~8 min read →
🌊 Odyssey Water Survival DLC
Waterside settlement · fishing buffer · torrential rain · crops and routes · outdoor recovery
📖 5 cards · ~8 min read →
🧭 Recommended first-colony route
01 · Start
Choose colonists and land safely, then handle day one.
02 · Base and food
Stabilize housing, freezer, crops and power.
03 · Work
Keep cooking, care, building and hauling covered.
04 · Medical recovery
Stabilize injuries, then restore food, power, and production.
05 · Trade and wealth
Turn silver into supplies and infrastructure that protect the colony.
06 · Defense and combat
Check positions before raids and respond in order.