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โš—๏ธ Crafting & Production

๐Ÿ”— Core Production Chain Overview

RimWorld's production chain goes from raw materials to finished products. Each step involves different workstations and skill requirements. Here are the most common production lines:

ProductMaterialsWorkstationRequired SkillUse
Component12 SteelMachining Table (Precision Assembly)Crafting โ‰ฅ 8Almost all electronics & maintenance
Advanced Component1 Component + 20 Steel + 2 PlasteelMachining TableCrafting โ‰ฅ 10Advanced electronics / bionics
Flake4 Psychoid LeafDrug LabIntellectual โ‰ฅ 4Selling (best value drug to sell)
Yayo8 Psychoid LeafDrug LabIntellectual โ‰ฅ 6Selling + personal use (+35 mood!)
Penoxycyline2 Psychoid Leaf + 1 ClothDrug LabIntellectual โ‰ฅ 5Prevents malaria / sleeping sickness
ChemfuelWood / OrganicBiofuel RefineryCrafting โ‰ฅ 3Drop pod / generator fuel
Duster80 Leather / ClothTailor's BenchCrafting โ‰ฅ 10Best clothing to sell
Grand Sculpture100 Stone / WoodSculptor's BenchArtistic โ‰ฅ 10Selling + beautification
๐Ÿ’ก Flake vs Yayo: Flake is more efficient (more silver per psychoid leaf). Yayo has higher quality (better mood boost for personal use). Sell flake, make yayo for personal use.
๐Ÿ“ฆ Raw Materials ๐Ÿ”ง Workstation ๐Ÿท๏ธ Product & Use Steel Psychoid Leaf Stone Cloth / Leather Wood / Organic Neutroamine (Trade-only) Machining Table โ†’ Components / Advanced Drug Lab โ†’ Flake / Yayo / Wake-up Sculptor's Bench โ†’ Sculptures Tailor's Bench โ†’ Dusters / Gear Biofuel Refinery โ†’ Chemfuel Components Electronics Flake / Yayo ๐Ÿ’ฐ Sell / Use Grand Sculpture ๐Ÿ’ฐ Sell / Beautify Duster ๐Ÿ’ฐ Sell / Wear Chemfuel Drop pods / Power
โ–ฒ From raw materials to products: gather on the left, process in the middle, profit on the right. Follow this flow and you'll always know what to build.

๐Ÿ‘• Equipment Crafting โ€” Choosing the Right Material

Different equipment needs different materials. Picking the right material saves a lot of resources.

EquipmentRecommended MaterialWhy
Flak VestSteelBest cost-performance, enough protection, no rare materials needed
Power ArmorPlasteel / UraniumUranium is hardest but heaviest, plasteel is light but expensive โ€” choose based on situation
Marine HelmetPlasteelHead is most important, use good materials to stay alive
DusterDevilstrand / HyperweaveGreat insulation + high protection, one can last forever
ParkaThrumbofur / WoolWarmest materials, essential for ice sheet
Shirt / PantsCloth / Normal leatherUnderlayer doesn't need good materials, save money
Simple HelmetSteelEarly head protection, easy to obtain
โœ… Material Grades: Hyperweave > Devilstrand > Thrumbofur > Heavy leather > Normal leather > Cloth. Always check a material's armor rating and insulation values before crafting.

๐Ÿ’Š Medicine & Drug Production

Medicine keeps you alive, drugs make you money but need caution. These production lines are interconnected โ€” you can't skip any step.

ProductMaterialsResearch RequiredRating
Herbal MedicineWild harvest / Plant healrootNoneโญโญโญ Early-game only
Industrial Medicine1 Herbal + 1 Component + 2 NeutroamineMedicineโญโญโญโญ Mid-game workhorse
Glitterworld Medicine1 Industrial + 1 Advanced Component + 2 NeutroamineAdvanced Medicineโญโญโญโญโญ Essential for surgery
NeutroamineCannot craft, buy onlyโ€”Stockpile it, essential for medicine
Flake4 Psychoid LeafPsychoid Plantingโญโญโญโญ Best for selling
Yayo8 Psychoid LeafPsychoid Plantingโญโญโญ Personal use / high sell price
Wake-up2 NeutroamineMedicineโญโญโญโญ Emergency overtime
Go-juice1 Neutroamine + 1 YayoAdvanced Medicineโญโญโญ Combat stimulant
โš ๏ธ Set drug policies if giving drugs to pawns โ€” withdrawal is brutal. Selling is fine, but don't let your own pawns get addicted.

๐ŸŽจ Sculptures & Art โ€” Profit While Beautifying

  • Sculpture material comparison: Marble (beauty ร—135%) > Sandstone (fast mining) > Wood (flammable, don't put indoors)
  • Quality price multiplier: Legendary (ร—10) > Masterwork (ร—5) > Excellent (ร—2) > Good (ร—1.5) > Normal (ร—1)
  • Small sculpture (1 tile) vs Grand sculpture (4 tiles): Grand sculptures are more cost-effective but harder to place
  • Place sculptures in dining room + recreation room = double mood bonus
  • A pawn with Artistic โ‰ฅ 15 dedicated to sculpture = money printer
  • A legendary marble grand sculpture can sell for 2000+ silver

โš™๏ธ Crafting Efficiency Tips

  • Crafting โ‰ฅ 8 to reliably make components. Below 8 wastes materials
  • Place tool cabinets next to workbenches (max 2 connected) = +6% work speed
  • Check the material info panel before crafting gear โ€” different materials have different protection, durability, weight, and beauty
  • Add clothing bills as "Make until you have X" to always maintain stock
  • Smelter: melt down low-quality raider weapons into steel = recycling
  • Tailor's bench dusters: set "Quality at least Excellent" = auto-recycle low quality ones
  • Place drug lab on sterile tile for faster crafting speed
  • Don't set bills to "Do forever" โ€” it will eat through all your materials