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👑 Royalty DLC

🏰 Empire Faction & Title System

The Empire is a new high-tech faction. Building good relations with them unlocks psycasts, advanced technology, and one of the win conditions.


  • Titles (low to high): Yeoman → Acolyte → Knight → Consul → Count → Duke → Praetor → Emperor
  • Each promotion requires: enough honor points + meeting bedroom/clothing/throne room requirements + a bestowal ceremony
  • The higher the title, the more "lowly" work the pawn will refuse (Counts won't sweep floors or haul)
  • Don't promote your main workers too high — they'll become useless for manual labor
⚠️ High-title pawns refuse manual work — think twice before promoting your grower or builder. Usually it's best to give titles to your social pawn.

🔺 Title Progression Ladder

From Yeoman to Emperor, each tier unlocks more power but at increasing cost:

Title Psycasts Requirements 🟢 Acolyte Level 1: Burden · Blind · Stun None 🔵 Knight Level 2: Berserk · Focus Bedroom ≥ 20m² 🟡 Consul Level 3: Berserk Pulse · Invisibility Bedroom ≥ 25m² 🟠 Count Level 4: Skip · Teleport ⚠ No manual labor! No haul · no clean · no grow 🔴 Duke Level 5: Neural Heat Dump · Mass Berserk ⚠ Strict requirements! Bed ≥ 35m² · Throne ≥ 80m² 👑 Emperor (Praetor → Emperor) · Level 6: Summon · Farskip · Win condition
▲ Read from bottom up. Key warning: Count+ refuse manual labor — don't promote your growers or builders.

🧠 Psycast System

Psycast LevelRequired TitleUnlocked PowersKey Use
Level 1AcolyteBurden, Blind, StunSlow / control single enemy
Level 2KnightBerserk, FocusTurn enemies on each other
Level 3ConsulBerserk Pulse, InvisibilityGroup control + survival
Level 4CountSkip, TeleportTactical mobility
Level 5DukeNeural Heat Dump, Mass BerserkUltimate crowd control
Level 6PraetorSummon, FarskipMap-wide mobility
💡 Psycasts generate Neural Heat — too much heat and the pawn collapses. Don't chain-cast too many abilities.

🎖️ Royal Permits

  • Raising your title grants permit points you can spend to call in Imperial support
  • Airstrike: Call an Imperial shuttle to bomb a target area (very powerful!)
  • Royal Guard: Summon Imperial soldiers to fight for you
  • Supply Drop: Request a drop of food, medicine, or steel
  • Shuttle: Call an Imperial shuttle for relocation or emergency evacuation
  • Permit points are limited — you can only pick a few permits. Choose the ones you need most.

⚔️ New Equipment & Weapons

  • Monosword: The strongest melee weapon, extremely high armor penetration
  • Zeushammer: Anti-mech specialist — EMP + high damage
  • Shock Lance: Non-lethal takedown, perfect for capturing prisoners
  • Locust Armor: Deploys a circular shield that blocks ranged attacks (but also blocks your own shots)
  • Jump Pack: Lets pawns perform short-range jumps — pair with melee weapons to backline dive
  • Psychic Enhancer: Imperial tech implant that boosts psy-sensitivity

🏛️ Bestowal Ceremony & Throne Room Requirements

  • A bestowal requires a Bestower to fly in on a shuttle to your colony
  • The Bestower cannot be interrupted during the ceremony (a raid = ceremony fails)
  • Bedroom requirements: Duke needs 35m²+, a double bed, and excellent-quality furniture
  • Throne room requirements: 80m²+, luxury carpet, piano, gold sculptures
⚠️ Don't wait until the Bestower arrives to start building — prepare ahead of time.